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ICT

At St Gregory’s Catholic Science College, our aim is to use technology in our teaching and learning within the college across all curriculum areas.  ICT became an important subject in the national curriculum in 1995.  ICT teaches our pupils to be digitally literate which involves pupils learning how to use digital technology with understanding.  The need to update our technology as it changes is paramount. Although the hardware costs are high, this usually includes lots of things that are free to use, such as software for programming example - Scratch and QR Codes.

The ICT department is staffed by three highly qualified computing teachers who teach across the year groups and are specialists in different areas.

 KEY STAGE 3 OVERVIEW

We aim that by the end of Key Stage 3 we ensure that all pupils can use a variety of ICT skills confidentially, securely, creatively and independently.

Pupils at St Gregory’s will have their own user area on the network. The school’s network allows internet access that has a filter, which helps to safeguard unwanted materials being accessed either knowingly or accidentally.

YEAR 7 

We aim that by the end of Key Stage 3 we ensure that all pupils can use a variety of ICT skills confidently, securely, creatively and independently.  Pupils at St Gregory’s will have their own user area on the network. The school’s network allows internet access that has a filter, which helps to safeguard unwanted materials being accessed either knowingly or accidentally. At Entry level we decided to shape the students understanding of IT covering a wide range of topics which includes the following subject areas:

 

1. E-Safety - (PowerPoint)

Pupils learn the risks of online threats that could take place via several mediums (emails, websites, smartphones, applications and desktop computers). In addition, pupils learn to use MS PowerPoint.

2. Hardware and Software

Pupils identify hardware components and software applications.

3. Spreadsheet Modelling

Pupils create a model that calculates the cost of a computer.

4. History of Computers

Pupils learn about several key parts in the history of computers from the Abacus, Charles Babbage to Bletchley Park and Alan Turing with a focus on British history. Ending the unit by examining the future of computers.

5. Introduction to programming – LOGO    programing

Pupils develop their problem solving skills using LOGO programing. They understand what Algorithm has to do with computers.

6. Computer game design – Scratch

Using Scratch to program a game that pupils will create.

 

Useful Links:

http://teach-ict.com/

http://www.bbc.co.uk/education/subjects/zqmtsbk

http://scratch.mit.edu/

 YEAR 8

In the Second year IT takes on a more involved workplace needs and central to it is e-safety.

The Units covered are as follows:

1. E-Safety Website 

Pupils create a website for Year 7 pupils about e-safety topics in Serif WebPlus

2. Database

Pupils collect, store and retrieve data

3. Digital Imaging

Photo manipulation and advance skills using Serif PhotoPlus

4. Health & Safety in the workplace

Pupils learn and understand the potential health implications in using ICT.

5. Control Crocodile Clips

This unit offers a comprehensive introduction to using Crocodile ICT. It starts with a step-by-step overview of how to set up flowcharts and control the on-screen characters, and moves on to cover a wide range of techniques to make pupils’ program more varied and interesting.

 

Useful Links:

http://teach-ict.com/

http://www.bbc.co.uk/education/subjects/zqmtsbk

http://www.crocodile-clips.com/

 YEAR 9

In the third year of the IT course we introduce higher programming subjects which would prepare the Computing students for Pre- GCSE and GCSE.

The Units covered are as follows:

1. HTML

Pupils understand how the World Wide Web works and creates a basic website using HTML code

2. Introduction to Computer Science

Pupils learn what Binary is and the difference between ICT and Computer Science

3. Python programming

Pupils will learn the basics of computer programming by developing a chat bot using Python.

4. Podcast – IT and Society

Pupils will look at the controversial topic of Computer Games addiction. There is no correct answer; pupils must research, debate and evaluate the topics surrounding this issue.

5. Computer systems

Pupils understand the different types of computer systems used for both personal use and in the business world.

 

Useful Links:

http://teach-ict.com/

http://www.bbc.co.uk/education/subjects/zqmtsbk

https://www.python.org/downloads/

 KEY STAGE 4 OVERVIEW

The UK is a world leader in the creative digital industries, such as in the creation of visual effects for films and computer games. However, there is growing recognition that we need to build on and improve the UK’s capability and capacity for technical innovation and creativity in this area.

The UK has a well-deserved reputation for producing innovation and design. In an era in which creativity is intertwining with technology like never before, there is a danger that the UK will fail to nurture the next generation of world class designers.

This September 2017 Year 10 pupils will be taking the Pearson Edexcel Level 2 Certificate in Digital Applications which has been designed to teach digital design skills and enable young people to use digital tools to express their creativity in an informed and responsible way.

The Year 11 pupils will be continuing with OCR Level 1/2 Cambridge National Certificate in ICT. At St Gregory's we prepare our pupils for both employment and advanced pupils at Level 2.

Will develop pupil’s ability to:

  • Wide choice of units including hardware, software and online
  • Includes practical activities in all units - learn, do, review
  • Develops transferable skills for the workplace or future studies

IT is at the heart of everyday life, at home, work and in our leisure time from computer graphics and control systems to communications and problem-solving, ICT has an ever increasing role to play.

YEAR 10 

Course title: Pearson Edexcel Level 2 Certificate in Digital Applications (CiDA)

The Pearson Edexcel Level 2 Certificate in Digital Applications has been designed to engage and enthuse young people with an interest in creative computing, for example digital graphics and animations, interactive multimedia products and computer games. Our aim is to encourage pupils to consider pursuing education, training and career paths which will contribute to the nation’s economic wellbeing, while achieving job satisfaction and reward.

The Pearson Edexcel Level 2 Certificate in Digital Applications (CiDA) is taught over 2 academic years and comprises of two units. Unit 1 is a mandatory practical examination and pupils then have the option of choosing one of the three optional project units.

  • Unit 1 - Developing Web Products
  • Unit 2 - Creative Multimedia
  • Unit 3 - Artwork and Imaging
  • Unit 4 - Game Making

Further reading: http://qualifications.pearson.com/en/qualifications/digital-applications-cida-dida/cida-2012.html

YEAR 11 

Course title: OCR Level 1/2 Cambridge National Certificate in ICT

Cambridge Nationals in ICT promote skills across the whole range of learning styles and abilities, engaging and inspiring all pupils to achieve great things. The course takes an engaging, practical and inspiring approach to learning and assessment. The units are industry relevant and geared to key sector requirements.

This qualification enables pupils to increase their knowledge in a progressive way:

  • Core units – give a solid foundation of the fundamentals of ICT and progression into other units.
  • Business – explores the ICT needs of businesses and provides pupils with transferable skills necessary for the workplace or as they progress to further study.
  • Creative – lets pupils express their creative side with units focusing on multimedia components, the power of digital imagery or creating a dynamic product using sound and vision.

The course comprises of four units. Unit 1 is a mandatory written examination paper that is external assessed. The remaining units are controlled projects carried out in the lesson and are moderated by OCR.

  • Unit 1 - Understanding computer systems
  • Unit 2 - Using ICT to create business solutions
  • Unit 5 - Creating an interactive product using multimedia components
  • Unit 6 - Creating digital images

Further reading:

http://www.ocr.org.uk/qualifications/cambridge-nationals-ict-level-1-2-j800-j810-j820/

Useful Websites/Information:

www.bbc.co.uk/schools/gcsebitesize/ict

http://www.teach-ict.com/glossary/A.htm

https://www.w3schools.com/

http://myhomework.lgfl.net/

https://members.gcsepod.com/login

Parents can encourage pupils to attend Computing club regularly to obtain additional guidance with coursework. The software used for the projects is Microsoft Word, PowerPoint, Excel, Access, Unity and the Serif 5 packages.

 KEY STAGE 5 OVERVIEW

OCR Cambridge Technicals are aimed at pupils who have completed Key Stage 4 of their education and want to study in a more practical, work-related way. The Cambridge Technicals in IT take an in-depth look at IT that’s all around us, providing pupils with a theoretical background reinforced with skills that transfer into the modern workplace.

All units covered are engaging, fit for purpose and suitable for the needs of pupils and industry. The units have been designed with consultation with universities, employers and industry specialists to make sure that pupils will gain the right combination of knowledge, understanding and skills required for the 21st century.

The qualifications aim to develop pupils’ knowledge, understanding and skills of the principles of IT and Global Information Systems. Pupils will gain an insight into the IT sector as they investigate the pace of technological change, IT infrastructure, flow of information on a global scale, and the importance of legal and security considerations. Designed in collaboration with experts spanning the breadth of the sector, the Level 3 Cambridge Technicals in IT focus on the requirements that today’s universities and employers demand.

Will develop pupil’s ability to:

  • Think creatively, innovatively, analytically, logically and critically
  • See relationships between different aspects of the subject
  • Be aware of emerging technologies and appreciate their potential impact on society
  • Apply skills in and an understanding of computing (including programming) in a range of contexts to solve problems
  • Through the creation of a Programming Project, students will have the opportunity to create a substantial piece of software using modern design methods and, guided by teachers, they will look to display their skills and talents.

 YEAR 12

Course title: OCR Level 3 Cambridge Technical Extended Certificate in IT (2016 suite)

This qualification is designed for pupils that want to continue from KS4 through to applied learning by developing their knowledge and understanding of the principles of IT and global information systems. Achievement of this qualification can support progression to go on and study relevant IT degrees in a Higher Education institution such as, Computing and IT, Computing Science, Software Developments, Software Engineering, ICT and Computer Networks or Business Information Systems.

For this qualification, pupils must achieve five units, three mandatory units and two optional units. The mandatory unit 1, 2 and 3 contributes to 66.6% of the qualification grade.

Mandatory written examinations:

  • Unit 1 - Fundamentals of IT
  • Unit 2 - Global information
  • Unit 3 - Cyber security

Pick two optional projects from:

  • Unit 8 - Project management
  • Unit 9 - Product development
  • Unit 11 - System analysis and design
  • Unit 17 - Internet of Everything

Further reading: http://www.ocr.org.uk/qualifications/vocational-education-and-skills/cambridge-technicals-it-level-3-certificate-extended-certificate-introductory-diploma-foundation-diploma-diploma-05838-05842-2016-suite/

 YEAR 13

Course title: OCR Level 3 Cambridge Technical Introductory Diploma and Diploma (2012 suite)

This is the final year of teaching this course. Pupils will develop professional, personal and social skills through interaction with peers, stakeholders and clients, as well as theoretical knowledge and understanding to underpin these skills. These support the transferable skills required by universities and employers such as communication, problem solving, time management, research and analytical skills.

All units are 100% internally assessed and moderated externally through coursework.

Mandatory units:

  • Unit 1 - Communication and employability skills for IT
  • Unit 2 - Information systems

Popular optional units:

  • Unit 3 - Computer systems
  • Unit 6 - E-commerce
  • Unit 10 - Developing computer games
  • Unit 12 - Website production
  • Unit 14 - Computer animation
  • Unit 27 - Digital graphics
  • Unit 33 - Computer game design
  • Unit 42 - Developing a Smarter Planet
  • Unit 43 - Understanding social media for business

Further reading: http://www.ocr.org.uk/qualifications/cambridge-technicals-it-level-3-certificate-introductory-diploma-diploma-subsidiary-diploma-extended-diploma-05347-05349-05352-05355-05358/

Useful Websites/Information:

http://myhomework.lgfl.net/

http://www.teach-ict.com/asa2home.htm

OCR Cambridge Technicals provide a strong base for progression to university, apprenticeships or work and are recognised for UCAS tariff points.